Had Benjamin Franklin been alive today he may well have added “bloatware” to his famous quote: “But, in this world nothing is certain but death and taxes.”
The fact is, if you buy a Windows PC or laptop it’s going to come with a bunch of annoying apps that have very little actual benefit to you but provide the apps’ vendors a nice little income stream when hapless users sign up.
I’m all too aware of this scourge. I’ve got a heap of bloatware on my new gaming laptop and I’m spitting chips about it!
Shouldn’t I be free to enjoy the power of my freshly minted rig by playing fun games rather than having to spend all my time blocking annoying and persistent pop-ups?
What’s more, isn’t it a shame that someone other than the laptop’s owner (me) has decided to fill some of its limited 256GB storage with enough useless junk that I now can’t even load one triple-A game on it?
You only have to read a few Reddit entries to see that complaints about bloatware are common. “No, I don’t want a subscription to that VPN,” and “I have absolutely no interest in cleaning up my brand-new SSD,” for example.
Why then do OEMs and Microsoft insist on bombarding us with this stuff when it’s so clear that anyone and everyone who buys a PC feels such antipathy?
Besides being very inconvenient to manage, my main concern upon discovering all the bloatware on my rig was how it would affect my laptop’s performance running games. Was it going to kill some of my frame rates? I just had to find out…
Was my laptop’s bloatware reducing my FPS in games?
I resisted the temptation to remove the apps on first boot so that I could carry out before and after testing.
I measured frames-per-second (fps) in the game benchmarks Shadow of the Tomb Raider and Metro Exodus and then again after removing the seven bloatware apps on my Razer Blade 14 (Ryzen 9 5900HX, Nvidia GeForce RTX 3080). I then graphed the results below: