Expert's Rating
Pros
- Long 10-hour campaign
- Very well written
- Excellent actors who bring CoD to James Bond level
- Finally staged on a much larger scale again
- Beautiful locations: casinos, coastal towns, luxurious villas
- Booming 7.1 sound
- Graphically on a new level for CoD
Cons
- AI glitches here and there when Sadam’s guard simply runs in front of our assault rifle
- Rare object pop-ins, for example in the Iraq level
Our Verdict
Call of Duty: Black Ops 6 is a genuine epic-action single-player experience with a campaign that’s not only the longest in the series’ history at 10 hours, but also full of Constant surprises. In addition to its thrilling action, the strong acting and the sometimes truly congenial mission designs are also impressive.
Ultimately, Black Ops 6 delivers what we’ve been missing in recent years, complete with intelligent, emotional, and smart storytelling, well-written characters, and truly epic action that could well be a Game of the Year candidate.
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Price When Reviewed
59,95 Euro
Best Prices Today: Call of Duty: Black Ops 6
The single-player campaign of Call of Duty: Black Ops 6 isn’t just a feast for James Bond fans. It has everything that makes CoD, CoD.
The bombastic staging. The blockbuster action. The mass battles in Washington DC. The moment when a CIA black site is raided by special forces from a secret organization and half the government district is reduced to rubble. All classic stuff that’s great to have again.
But it also brings the spirit of Sean Connery’s Bond, who could undress women with just one look, when we wrap a senator’s wife around his fingers or catch our good friend Bill Clinton red-handed at his governor’s party in the capital city.
Keep reading for why we love Call of Duty: Black Ops 6‘s single-player campaign and how it seriously blew us away.
The best campaign in a long time
IDG
We think of Roger Moore when we’re deliberately captured by a drug cartel, given a little tour of the mansion, and made to feel like the boss is in control, revealing his secret plans.
That’s how James Bond used to be characterized. He didn’t always shoot and punch his way through, but instead infiltrated opponents undercover and elicited his adversary’s plans through dialogue.
We really like this because Raven Software has tackled one of the major weaknesses of CoD campaigns in recent years: they were too samey, too familiar, too much of a copy of the better originals. MW2 and MW3 were 10 times more ambitious than their new versions, if we think of the invasions of Washington, New York, Paris, and Hamburg.
CoD has lost its blockbuster epicness in recent years because the single-player campaigns were conceived far too small, too safe, too bland. They felt more like limited series, not Hollywood cinema.
Black Ops 6 turns up the heat again. Almost every level has its very own atmosphere — the splendor of a casino here, Governor Clinton’s presidential campaign there — and we’re treated to stretch limousines, the Secret Service, and dubious politicians.
Many missions have alternative endings
IDG
What we really like is that the missions are designed as self-contained experiences that often contain multiple different endings.
For example, we can play the Washington mission in Sean Connery style as a gentleman who organizes a few photos that show Clinton in bed with his secretary to thus obtain the photo that overcomes the retina scan at the entrance to a security center…
…or play in a way that lures him into an ambush, knocks out his secret service, beats him up in the kitchen, to then get the needed photo. You know, the Daniel Craig way.
IDG
Daniel Craig was an extremely rough Bond, one who favored brutal hand-to-hand combat over the good old Walther P99, one who was often quite bloody in the shower afterwards.
He’s a new generation of Bond, not the cool Brosnan type who could fight his way through a ship, jump into the sea, swim ashore, and check into a five-star hotel wet in boxer shorts as if he owned the place.
IDG
In general, Black Ops 6 has a lot of replay value. If you want classic Call of Duty, you’ll get it. Just as Daniel Craig easily kills 50 Russian Speznas elite units within 10 minutes in the last third of No Time to Die, we can also shoot our way through if want to.
This is much more challenging in Black Ops 6 than before, though, because the special units of
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