The open-source game engine you’ve been waiting for: Godot (Ep. 542)

Juan Linietsky, cofounder and lead developer of the Godot Engine, joins the home team for a conversation about what led him to create an open-source game engine, how open source is shaping game development, and the well-worn path from playing video games to learning to build them. 

The post The open-source game engine you’ve been waiting for: Godot (Ep. 542) appeared first on Stack Overflow Blog.

https://stackoverflow.blog/2023/02/28/the-open-source-game-engine-youve-been-waiting-for-godot-ep-542/

Created 2y | Feb 28, 2023, 6:20:38 AM


Login to add comment

Other posts in this group

“In the short term, more chaos”: What’s next for API design

Sagar Batchu, CEO and cofounder of API tooling company Speakeasy, talks with Ryan about the evolving API landscape, AI integration, the role of human technologists in an increasingly automated environ

Feb 11, 2025, 7:20:07 AM | StackOverflow blog
Shifting left without slowing down: Q&A with Moti Gindi of Apiiro

Can an org automate security, change its culture to up their dev velocity, and stave off burnout? https://stackoverflow.blog/2025/02/10/shifting-left-without-slowing-down-q-and-a-with-moti-gindi-of-ap

Feb 10, 2025, 10:10:03 PM | StackOverflow blog
Why build your own vector DB? To process 25,000 images per second

Ben and Ryan chat with Babak Behzad, senior engineering manager at Verkada, about running a pipeline that vectorizes 25,000 images per second into a custom-built vector database. They discuss whether

Feb 8, 2025, 12:30:04 AM | StackOverflow blog
Will the web ever be the primary delivery system for 3D games?

Jaime Torrealba, a frontend developer currently at Push Security, joins Ryan to talk about 3D graphics and web development. Their conversation ranges from the evolution of technologies like WebGL and

Feb 4, 2025, 6:10:02 AM | StackOverflow blog