Been making this rasterizer engine in C++ for the past few months, now also adding ray-tracing functionality to the system.
Simply load a model or generate a mesh, add some lights, and render.
Comments URL: https://news.ycombinator.com/item?id=43339584
Points: 29
# Comments: 2
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1mo
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Mar 12, 2025, 5:30:04 AM
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Article URL: https://arxiv.org/abs/2410.03730
Comments URL: https://news.ycombinator.c

Article URL: https://www.infoworld.com/article/3849245/github-suf
I've been wondering if anyone knows why there is no P2P protocol for mass live stream content in decent quality? specifically what are the technical limitations or is it mostly that people don't w