How to handle UI scaling in games

Supporting different screen resolutions and accessibility featureContinue reading on UX Collective » https://uxdesign.cc/how-to-handle-ui-scaling-in-games-3bdfe70bc7ff?source=rss----138adf9c44c---4

4y | UX Design
Beyond the buzzword: Gamification done right

Gamification can make a good product better if done right, but it’s not a magic potionContinue reading on UX Collective » https://uxdesign.cc/beyond-the-buzzword-gamification-done-right-7c06b865d31?source=rss----138adf9c44c---4

4y | UX Design
The problem of over-relying on A/B testing

Don’t get me wrong, I’m a big fan of experimentation and metrics-driven product development. It brings scientific evidence to decision…Continue reading on UX Collective » https://uxdesign.cc/3-silent-problems-of-overlying-on-a-b-testing-203c3887f1c1?source=rss----138adf9c44c---4

4y | UX Design

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