PlayStation's Mark Cerny says a version of FSR 4 could be implemented on the PS5 Pro

AMD just debuted its new FidelityFX Super Resolution 4 (FSR 4) upscaling tech on the latest Radeon RX 9070 and 9070 Ti GPUs, and it sounds like it might not be limited PCs. According to a new Digital Foundry interview with Mark Cerny, some version of FSR 4 will make it into the PlayStation 5 Pro via a software update rather than new hardware.

"Our target is to have something very similar to FSR 4's upscaler available on PS5 Pro for 2026 titles as the next evolution of PSSR," Cerny tells Digital Foundry. The PS5 Pro's PlayStation Spectral Super Resolution (PSSR) is a custom upscaling technology that lets the console run lower-resolution versions of games and make them appear like they're 4K, and by Cerny's own lengthy explanation, it was created using a combination of existing and future AMD tech. 

Based on our review of AMD's new GPUs, FSR 4 is not a miracle worker. In some cases it leads to a lower frame rate than you might get from FSR 3, but in exchange for more detail. That extra crispness, while subtle, will probably make a difference to someone who's already spent $700 on a "Pro" console. The comparison video below does a pretty good job of illustrating the improvements FSR 4 actually makes:

Sony believes implementing FSR 4 on the PS5 Pro is even possible in the first place because the company also directly contributed to the development of the tech through its "Project Amethyst" collaboration with AMD. "The neural network (and training recipe) in FSR 4's upscaler are the first results of the Amethyst collaboration," according to Cerny.

The company's work with AMD was announced with a focus on building new machine learning architecture for game graphics, but it will clearly have more immediate impacts on PSSR and current PlayStation consoles, too. "FSR 4 and this next evolution of PSSR are a paradigm for our future," Cerny tells Digital Foundry, "going forward we expect to have our own implementations of each of the algorithms developed through the collaboration."

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstations-mark-cerny-says-a-version-of-fsr-4-could-be-implemented-on-the-ps5-pro-191802108.html?src=rss https://www.engadget.com/gaming/playstations-mark-cerny-says-a-version-of-fsr-4-could-be-implemented-on-the-ps5-pro-191802108.html?src=rss
Létrehozva 1mo | 2025. márc. 10. 20:50:15


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