While the Nintendo Switch 2 had its splashy debut last week, including details about the hardware and launch games, there's still lots about the console that Nintendo has yet to clear up. For instance, the company hasn't gone into specifics about the CPU and GPU that are powering the Switch 2, other than to touch on the performance enhancements that they offer over the Switch (NVIDIA separately confirmed that the Switch 2 uses its Deep Learning Super Sampling tech).
However, since last Wednesday's blockbuster Direct, Nintendo has touched on some new Switch 2 details in interviews with the press. For one thing, Nate Bihldorff, Senior Vice President of Product Development & Publishing at Nintendo of America, told Nintendo Life that the console's Joy-Con 2 controllers do not use Hall effect tech. "The Joy-Con 2's controllers have been designed from the ground up," Bihldorff said. "They're not Hall effect sticks, but they feel really good."
Switch 2 producer Kouichi Kawamoto separately said that the Joy-Con 2 joysticks "are quieter and don’t make noise, even when they’re moved quickly to the edge." The company is referring to them as "smooth-gliding sticks."
Engadget has asked Nintendo why the company opted not to use Hall effect tech in the Joy-Con 2. We've also asked whether the Switch 2 Pro Controller foregoes Hall effect sensors as well.
This technology is becoming increasingly common in the thumbsticks of third-party gamepads, but Nintendo has yet to implement it in its own joysticks (nor have Sony or Microsoft, for that matter). The idea behind Hall effect sensors is that they reduce the likelihood of stick drift. This problem was so pervasive on the original Switch's Joy-Cons that Nintendo offered free, unlimited repairs for stick drift in Europe. So it's not clear why Nintendo would opt out of having Hall effect sensors in the Joy-Con 2 to help mitigate such problems.
Meanwhile, Nintendo has confirmed US pricing for a few Switch 2 experiences. The company told IGN that the upgrades for two The Legend of Zelda games — Breath of the Wild and Tears of the Kingdom — cost $10 each for those who already own either game. However, Nintendo Switch Online + Expansion Pack subscribers get access to the upgrades at no extra cost.
The Switch 2 upgrades include visual fidelity and framerate enhancements, along with the inclusion of HDR support and faster loading times. You'll also be able to use the Switch mobile app as a Sheikah Slate of sorts, helping you to find hidden items with voiced directions.
In addition, Nintendo has revealed that Nintendo Switch 2 Welcome Tour, which seems like a tech demo that will take you through all the features of the console, will cost $10. As for why Nintendo is charging 10 bucks for this as opposed to offering it for free (like Valve did with the fun Steam Deck tech demo, Aperture Desk Job, or Sony did with Astro's Playroom on PS5), Nintendo of America's Vice President of Product and Player Experience Bill Trinen had this to say to IGN:
This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-says-the-switch-2-joy-con-controllers-dont-have-hall-effect-thumbsticks-145541771.html?src=rss https://www.engadget.com/gaming/nintendo/nintendo-says-the-switch-2-joy-con-controllers-dont-have-hall-effect-thumbsticks-145541771.html?src=rssFor some people, I think there are people who are particularly interested in the tech and the specs of the system and things like that, for them I think it's going to be a great product. It's really for people that want more information about the system rather than necessarily a quick intro to everything it does. And for that reason and just the amount of care and work that the team put into it, I think it was decided that, 'Yeah, this feels like $9.99 is not an exorbitant price. It feels like a good value for what you're getting out of the product.'
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