Show HN: Interactive game teaching dark patterns in UX design

I built this educational game to help people identify and understand dark patterns in digital products. It features 10 interactive scenarios based on real-world examples.

The game includes:

• Interactive pattern recognition scenarios • Explanations of psychological principles • Simulated real-world examples with guided feedback

Built with Next.js, TypeScript, and Tailwind.

I'd especially appreciate feedback on the educational approach and scenario design.


Comments URL: https://news.ycombinator.com/item?id=42737778

Points: 5

# Comments: 2

https://games.productartistry.com/games/dark-patterns

Creato 1mo | 17 gen 2025, 16:50:12


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